Wednesday, 24 February 2016

In The Navy

So real life has been very busy again and as a result my hobby time has been restricted. I have made some progress but it never seems like enough. Though, even if I was hobbying full time it would still never be enough. There are just too many things I'd like to do and make. It not a bad problem to have really.   

The Rogue Trader trooper is completed, and next to the '80s plastic looks pretty great, if I do say so myself. If I were to make it again I'd add more small details like pockets, techno gubbins and badges for extra visual interest. And I'd make him beefier. Next to the old trooper he looks thin and weedy and while you could argue the new one is more realistically proportioned it is not the GW style that I was going for. 

On to the next sculpt now with some WIPs. 

And here he is as of last night. 
Ready for the first bake before I start adding details like rank badges, lanyards and the like. I know I said that it would be a Rogue Trader but I was seduced by Jes Goodwin's Imperial Navy crew sketches. He feels like art from Batllefleet Gothic so I am well pleased. 

Oh, and how about those Deathwatch and 'Stealer hybrids. WOW!!

8 comments:

  1. That is some amazing damn sculpting, sir! At first I thought you meant you were in the Navy and busy as hell and not getting to do what you would like, which is my situation. I feel like this Imperial Admiral and standing behind me all day long! ;)

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    1. Thanks, I'm not sure it's amazing but it's not bad. Improving is how I'd describe my sculpting ATM. And no, I'm not in the military; I would make an awful sailor or soldier. I'd question orders and do things my own way to a court martial at the double. I hope my camp Village People reference didn't bother you ;-)

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  2. I thought, "Damn, that's excellent. Can't wait to see him painted up."

    Then I read that you were planning to add even more detail.

    You're on a roll. Also makes me want to put just a little more effort into my greenstuffing work. I mean, if you can make a model this good from scratch then surely I can spend a little extra time on getting that sleeve just right.

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    1. The problem that i have is putting in that extra time over and over again looking to make things perfect but never getting there and taking much longer to get it done. It's a balance, i suppose.

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  3. Nice work on the navy officer.

    As for your guardsman, I think most of it comes down to not having the flak jacket on, and having a more normal sized head.

    And I suspect it would be helpful to have a reference model on hand when sculpting your figures... my favorite (for Inq28 conversions) is the baneblade commander on foot. nicely proportioned, and not too big the way most contemporary guard figures are.

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    1. Yeah, most guardsmen a huge!. I have been using one of the Guard Advisers by Juan Diaz as a reference for the officer an he is even bigger. Bit of a mistake that, but it's such a nice sculpt.

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  4. The guard soldier was already pretty nice - if very old skool - but the Navy Officer is something else! Fantastic work so far, and I can hardly wait for a version with yet more details added on top of the already excellent sculpt!

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    1. Thanks, I just hope the details live up to the expectations now!! Sorry for the late reply, I only just saw your comment.

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