+++Transmission begins+++
+++3015013.M41+++
+++REF: Atron II.+++
+++SEL: Journal - Atron City.+++
The planet is beautiful, truly a gift from Him on Earth.
I have been sent to Atron II by the order of my superiors to investigate rumors of excessive Xenos interaction and tech trading amongst the (and I use this term loosely) noble families of the planets ruling hive and the delegation from one of the more amicable rogue traders in the sector. It is my strictest understanding that there is another currently operating on planet, a fellow Ordos Xenos hopefully, this should allow us to combine our knowledge on the issues and provide a swift retribution to these heretics.
The daily bustle inside the city walls reflects highly of the ordered and strict enforcement of the ruling councils laws. Of the rumoured over-fraternisation with the trader and his alien allies, I have yet to see anything more than the typical diplomatic and trading issues. I have dispatched two of my agents into the spires and another pair into the workers precinct.
Though this planet is under Imperial law, the ruling council are the scions of the one-time pirate families that used the planet as a trading hub. Personally, I believe their guilt is guaranteed. Though further investigation will most assuredly prove this.
+++Thought for the day: His light is all. Damnation is eternal.+++
+++Transmission Ends+++
So it's been almost 3 months since my last log and what a waste of 3 months it has been.
I've got roughly 6 weeks to get 3000 points of cult ready for an Apoc game and what better motivation than the scorn of the entire internet?!?!
More will come with the weekend, but there's a few bits I'm working on at the moment.
Including a rather angry young man with a fascinating view on inter species relations.
Until then ladies and lads.
The family loves me, the family cares for me.
Four arms. Four arms. Four arms of freedom.
Showing posts with label =I=munda. Show all posts
Showing posts with label =I=munda. Show all posts
Wednesday, 6 July 2016
Saturday, 16 April 2016
I'm not bald, I'm a hybrid.
I knew it would happen, I got sucked in by the new fancy release and now I have started ANOTHER army.
Though I have done myself a tiny favour and have give myself a whole 8 months to get this baby sorted.
So here are a few WIPs and there are plenty more coming.
First up are my 1st squad veterans, these cheerful lads are the epitome of genetic perfection, their leader on the other hand(s) earned his position by killing all who stood in his way, I can only assume it was messy.


Next up, a platoon command squad, the beginnings of one at least, though every time i get it up to the full numbers, I decide that one of the members would be better in another squad, or on the back of a vehicle.
I guess I just have to keep making hybrids!
Guest appearances by the command elements of the Overkill box with a CCS veteran, the unarmed (yeah, pun intended) veteran sergeant and a commissar who must have a head wound, I cannot imagine why he's shooting in the other direction.


Last but not least, A fella I'm calling The Agreeva.
A mech improved, tech infused weapon of mass punishment, in game he's gonna be run as a Commissar.


Now, just because I have spent the last few hours smoothing out the ass of this next one, I am really excited to show him off.
ROBOSTEALER!




That's it from me for the night.
I have a need to build the cult, almost as if there's a voice telling me to reinforce....
Though I have done myself a tiny favour and have give myself a whole 8 months to get this baby sorted.
So here are a few WIPs and there are plenty more coming.
First up are my 1st squad veterans, these cheerful lads are the epitome of genetic perfection, their leader on the other hand(s) earned his position by killing all who stood in his way, I can only assume it was messy.
Next up, a platoon command squad, the beginnings of one at least, though every time i get it up to the full numbers, I decide that one of the members would be better in another squad, or on the back of a vehicle.
I guess I just have to keep making hybrids!
Guest appearances by the command elements of the Overkill box with a CCS veteran, the unarmed (yeah, pun intended) veteran sergeant and a commissar who must have a head wound, I cannot imagine why he's shooting in the other direction.
Last but not least, A fella I'm calling The Agreeva.
A mech improved, tech infused weapon of mass punishment, in game he's gonna be run as a Commissar.
Now, just because I have spent the last few hours smoothing out the ass of this next one, I am really excited to show him off.
ROBOSTEALER!
That's it from me for the night.
I have a need to build the cult, almost as if there's a voice telling me to reinforce....
Saturday, 2 May 2015
YAKTRIBE COMPETITION 7 "HOUSE OF CARDS"
If you haven't ever seen Yaktribe, you're missing out on what I think is the most comprehensive Necromunda resource on the entirety of the world wide webs. It's a great community with a constant stream of new resources and plenty of juicy new minis and project logs.
So I finally decided to get off my butt and enter one of these competitions i am always seeing and the entry requirements are as follows.
Build a group with at least two members of a Noble House, Brats, Servants or a Lord for Necromunda... A Made Ork, who earned his place on the hulk for Gorkamorka... or an equivalent for Mordheim - Mayor, Knight!
Plainly speaking people from The Spire or Royalty, members of a Noble House - a Lord or Lady and his / her servant or counselor. An aristocratic Hunting Party, a Trader and his retinue, something like that. Someone powerful. Something we normally don't see in our games (apart from NPCs) but wish our leaders might become.
Traders and Guilders with their retinue are also great examples.
So I decided that a cool idea is a Necromunda style bike messenger, without the bike.
Now the underhive is a pretty rough place, you know, with the constant risk of being shot in the face, so I think he might need some muscle.
I present to you, the beginnings of my underhive delivery company, The South Sump Syndicate.
So I finally decided to get off my butt and enter one of these competitions i am always seeing and the entry requirements are as follows.
Build a group with at least two members of a Noble House, Brats, Servants or a Lord for Necromunda... A Made Ork, who earned his place on the hulk for Gorkamorka... or an equivalent for Mordheim - Mayor, Knight!
Plainly speaking people from The Spire or Royalty, members of a Noble House - a Lord or Lady and his / her servant or counselor. An aristocratic Hunting Party, a Trader and his retinue, something like that. Someone powerful. Something we normally don't see in our games (apart from NPCs) but wish our leaders might become.
Traders and Guilders with their retinue are also great examples.
So I decided that a cool idea is a Necromunda style bike messenger, without the bike.
Now the underhive is a pretty rough place, you know, with the constant risk of being shot in the face, so I think he might need some muscle.
I present to you, the beginnings of my underhive delivery company, The South Sump Syndicate.
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Monday, 26 January 2015
First Son
The first of the Fabled Son cultists.
I can't say I'm all that happy. He's missing something. Something to make him pop. Or I could be trying too hard for something that he doesn't need, him being nothing more than a low-level cultist. I think I'll put him aside for a while and see what comes to me. Suggestions welcome.
![]() |
| I don't know how he eats either. Or shoots with any accuracy, for that matter |
![]() |
| Again, not great photos. I need a better camer and the time to use it! It gives you a feel at least. |
I can't say I'm all that happy. He's missing something. Something to make him pop. Or I could be trying too hard for something that he doesn't need, him being nothing more than a low-level cultist. I think I'll put him aside for a while and see what comes to me. Suggestions welcome.
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Thursday, 23 January 2014
The Governor Returns Finished
I think I showed this off months ago but now it's done. I think... Spent the last week re-sculpting the "hat".
I think it's turned out well. He's based on the great JB picture of a High Lord of Terra in the Codex Imperialis (p14 for those of you playing at home) but is far less bad-arse. I wanted him to look confused and scared like he'd been ripped from his throne room and found himself on a battlefield or fought over by factions of the inquisition. Frail and worn-down was what I was going for.
My plan is to cast him at some point and paint a copy -- not sure that I have the guts to paint the original.
Comments welcome.
--Richard
I think it's turned out well. He's based on the great JB picture of a High Lord of Terra in the Codex Imperialis (p14 for those of you playing at home) but is far less bad-arse. I wanted him to look confused and scared like he'd been ripped from his throne room and found himself on a battlefield or fought over by factions of the inquisition. Frail and worn-down was what I was going for.
My plan is to cast him at some point and paint a copy -- not sure that I have the guts to paint the original.
Comments welcome.
--Richard
Wednesday, 11 December 2013
The Devout & The Alien
So three new members of Klein's retinue.
Father Artemis Sline: Klein's personal confessor. He is know to exploit his position to indulge in the pleasures of the flesh and has a particular love of seafood from Oblast. He carries The Myriad Syns in which Klein records the crimes of those who appose him.
Redeemer Ryzhko: Once high-ranking Necromundian Redemptionist cultist but gave up his position to take his crusade against all things unholy to the stars. He take particular pleasure in the use of flame to "teach".
The Sanctioned Ur-Cephalopod from the Tarkine Expanse: How or why this alien was recruited/ coerced/ trained is a mystery. It is know to be an extremely powerful telekine at short ranges. Note the Inquisitional seal nailed to its shell and the seal affixing the Sanctioned Xenos Import papers authorised on Holy Terra itself.
I think I may have said that I'd be a while retuning to Inq28 stuff. Clearly you can't trust a thing I say.
The two devout are nice simple conversions that took no time and were just fun to do. The Ur-Cephalopod was fairly simple too (I just had to make the tenticles -- the pod is a sea urchin shell I got on a seaside holiday) With it I wanted to make something really alien and weird to show Klein's radical nature and something that you wouldn't seen in a 40k army.
We've also had out first game of Inq28. I GM'd a tussle between Sir K (played by Cadaver Junkie) and Commissar Skulthorpe (played by Mike T) and two cultists (played by Servitor 775). It was great to roll some D10s again and better to see that everybody had fun. There are plans for more games in the new year.
This was the short after battle report that circulated to the rest of the Beneath The Mire crew:
Klein is not happy and has vowed never to send boys to to men's work again after Skulthorpe and Sir K failed to uncover any useful information from two cultists. All that is know is that they are called the Fabled Sun (or Son) and are recruiting workers in cells. By the time Klein returned to the location where the cultists were captured any physical evidence of their plans or affiliation was gone.
--RichardSunday, 10 November 2013
Terrain. Now with minis!
Evening y'all.
A bit more action on the hobby front at the moment, with A WARBAND ALMOST DONE!!
THere is a bunch of work to do on the greenstuff, nut im pretty happy with the way these guys (and girl and thing) are coming along.
The following are my WIP warband, Name Unknown. I know, it's a rather original title!
There are a pair of inquisitors, In my mind theyre a couple of sorts. The gentleman being an Ordos Hereticus type and his lovely partner being a rather cold Ordos Xenos gal with an unhealthy attatchment to the Dark Eldar.





There is a rather metallic fellow and his several additional bits, also his rather unkempt and large assistant.





There is also a rather short gentleman, who hates bugs and loves his puppy!
Yeah, it's a Squat and his dog.



Hope y'all like it all, any advice and the like would be greatly appreciated.
A bit more action on the hobby front at the moment, with A WARBAND ALMOST DONE!!
THere is a bunch of work to do on the greenstuff, nut im pretty happy with the way these guys (and girl and thing) are coming along.
The following are my WIP warband, Name Unknown. I know, it's a rather original title!
There are a pair of inquisitors, In my mind theyre a couple of sorts. The gentleman being an Ordos Hereticus type and his lovely partner being a rather cold Ordos Xenos gal with an unhealthy attatchment to the Dark Eldar.
There is a rather metallic fellow and his several additional bits, also his rather unkempt and large assistant.
There is also a rather short gentleman, who hates bugs and loves his puppy!
Yeah, it's a Squat and his dog.
Hope y'all like it all, any advice and the like would be greatly appreciated.
Labels:
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Tuesday, 29 October 2013
Update on the muddied ruins.
Nothing too big, just a quick photo update from me today.
Gone and started the paint job and I tell you what, Army Painter leather brown is BRILLIANT for a muddy base.
Not to mention I was able to spray a base coat on a squad of Beastmen Gors at the same time!
It was pretty simple for me here, a black base coat over the whole lot, the leather brown over the muddy aresa and a really thinned down coat of Codex Grey over the building.
The mud received a drybrush of the GW ochre and then followed by a thick drybrush of bleached bone.
The building itself got a thick drybrush of Administratum Grey and then a 50/50 mix of Administratum grey and skull white.
A quick layer of blood red on the Mechanicus cogs and some skull white and leadbelcher on the skull itself. I'll deal with those fiddly wires and details this week.
I also picked out the rubble on the ground with a few quick dabs of the greys, but they all need a lot more work.
But the worst thing about all of this? I snapped the damn sigh I had in the "courtyard" and a bloody Ork is running around....
I named him Larry.
Hope y'all enjoy the update!









Gone and started the paint job and I tell you what, Army Painter leather brown is BRILLIANT for a muddy base.
Not to mention I was able to spray a base coat on a squad of Beastmen Gors at the same time!
It was pretty simple for me here, a black base coat over the whole lot, the leather brown over the muddy aresa and a really thinned down coat of Codex Grey over the building.
The mud received a drybrush of the GW ochre and then followed by a thick drybrush of bleached bone.
The building itself got a thick drybrush of Administratum Grey and then a 50/50 mix of Administratum grey and skull white.
A quick layer of blood red on the Mechanicus cogs and some skull white and leadbelcher on the skull itself. I'll deal with those fiddly wires and details this week.
I also picked out the rubble on the ground with a few quick dabs of the greys, but they all need a lot more work.
But the worst thing about all of this? I snapped the damn sigh I had in the "courtyard" and a bloody Ork is running around....
I named him Larry.
Hope y'all enjoy the update!
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Inq28,
inquisimunda,
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